Fixing achievement notifications
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@@ -75,10 +75,6 @@ let lastUpdateTime = Date.now();
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let impactEffects = [];
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let currentSongName = '';
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class NotificationSystem {
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constructor() {
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this.notificationContainer = null;
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@@ -91,46 +87,73 @@ class NotificationSystem {
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document.body.appendChild(this.notificationContainer);
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}
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showNotification(message, image = null) {
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showNotification(message, image) {
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console.log('showNotification called with message:', message, 'and image:', image);
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const notificationElement = document.createElement('div');
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notificationElement.className = 'custom-notification draggable';
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let content = `<div class="notification-content">`;
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if (image) {
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content += `<img src="${image}" alt="Achievement" class="notification-image">`;
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if (image && typeof image === 'string') {
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console.log('Adding image to notification:', image);
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content += `<img src="${image}" alt="Achievement" class="notification-image" onerror="console.error('Failed to load image:', this.src);">`;
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} else {
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console.log('No valid image provided for notification');
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}
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content += `
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<p>${message}</p>
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<button class="close-notification">Close</button>
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</div>`;
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console.log('Notification content:', content);
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notificationElement.innerHTML = content;
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const closeButton = notificationElement.querySelector('.close-notification');
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closeButton.addEventListener('click', () => this.closeNotification(notificationElement));
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this.notificationContainer.appendChild(notificationElement);
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setTimeout(() => notificationElement.classList.add('show'), 10);
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makeDraggable(notificationElement);
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// Add auto-hide after 3 seconds
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setTimeout(() => this.closeNotification(notificationElement), 3000);
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}
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closeNotification(notificationElement) {
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notificationElement.classList.remove('show');
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setTimeout(() => notificationElement.remove(), 300);
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}
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}
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const notificationSystem = new NotificationSystem();
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function handleAchievementUnlock(data) {
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const message = `Achievement Unlocked: ${data.name}\n${data.description}`;
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notificationSystem.showNotification(message, data.image);
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function preloadImage(src) {
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return new Promise((resolve, reject) => {
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const img = new Image();
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img.onload = () => resolve(img);
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img.onerror = reject;
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img.src = src;
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});
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}
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function handleAchievementUnlock(data) {
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console.log('Achievement unlocked (full data):', JSON.stringify(data));
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if (!notificationSystem) {
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console.error('NotificationSystem not initialized');
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return;
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}
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const message = `Achievement Unlocked: ${data.name}\n${data.description}`;
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console.log('Showing notification:', message);
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console.log('Achievement image path:', data.image);
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console.log('Calling showNotification with message:', message, 'and image:', data.image);
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notificationSystem.showNotification(message, data.image);
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}
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function fetchUserAchievements() {
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const achievementsGrid = document.getElementById('achievementsGrid');
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const achievementInfoBox = document.getElementById('achievementInfoBox');
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@@ -2199,8 +2222,11 @@ function startGame() {
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});
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socket.on('achievement_unlocked', handleAchievementUnlock);
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socket.on('achievement_unlocked', (data) => {
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console.log('Received achievement_unlocked event:', data);
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handleAchievementUnlock(data);
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});
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socket.on('reconnect', (attemptNumber) => {
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debugLog(`Reconnected to server after ${attemptNumber} attempts`);
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