Adjustments to achievement tab, now displays all achievements locked and unlocked.

This commit is contained in:
Jamon 2024-08-10 09:36:17 +12:00
parent df5656055c
commit fd8f3b813a
3 changed files with 59 additions and 16 deletions

View File

@ -373,20 +373,24 @@ def get_user_achievements(user_id):
return jsonify({'error': 'User not found'}), 404
user_achievements = user.get('achievements', [])
achievement_details = list(achievements_collection.find({'id': {'$in': user_achievements}}))
all_achievements = list(achievements_collection.find())
for achievement in achievement_details:
for achievement in all_achievements:
achievement['_id'] = str(achievement['_id'])
achievement['unlocked'] = achievement['id'] in user_achievements
# Check for unlocked classes
# Check for unlockable classes
unlocked_classes = list(classes_collection.find({'unlock_requirements.achievement': achievement['id']}))
achievement['unlocked_classes'] = [{'name': c['name'], 'image': c['image_source']} for c in unlocked_classes]
# Check for unlocked skins
# Check for unlockable skins
unlocked_skins = list(skins_collection.find({'unlock_requirements.achievement': achievement['id']}))
achievement['unlocked_skins'] = [{'name': s['name'], 'image': s['image_source']} for s in unlocked_skins]
return jsonify(achievement_details), 200
if not achievement['unlocked']:
achievement['unlock_requirements'] = achievement.get('unlock_requirements', 'Requirements not specified')
return jsonify(all_achievements), 200
@app.route('/unlink-discord', methods=['POST'])

View File

@ -163,7 +163,7 @@ function fetchUserAchievements() {
})
.then(achievements => {
if (Array.isArray(achievements) && achievements.length > 0) {
displayUserAchievements(achievements);
displayAllAchievements(achievements);
} else {
displayNoAchievementsMessage(achievementsGrid);
}
@ -200,8 +200,7 @@ function displayErrorMessage(container, message) {
`;
}
function displayUserAchievements(achievements) {
function displayAllAchievements(achievements) {
const achievementsGrid = document.getElementById('achievementsGrid');
if (!achievementsGrid) {
console.error('Achievements grid not found');
@ -212,7 +211,13 @@ function displayUserAchievements(achievements) {
achievements.forEach(achievement => {
const achievementElement = document.createElement('div');
achievementElement.classList.add('achievement');
achievementElement.innerHTML = `<img src="${achievement.image}" alt="${achievement.name}">`;
if (!achievement.unlocked) {
achievementElement.classList.add('locked');
}
achievementElement.innerHTML = `
<img src="${achievement.image}" alt="${achievement.name}">
${!achievement.unlocked ? '<div class="lock-overlay"><i class="fas fa-lock"></i></div>' : ''}
`;
achievementElement.addEventListener('click', () => showAchievementInfo(achievement));
achievementElement.addEventListener('mouseover', () => showAchievementInfo(achievement));
achievementsGrid.appendChild(achievementElement);
@ -224,6 +229,7 @@ function displayUserAchievements(achievements) {
}
}
function showAchievementInfo(achievement) {
const image = document.getElementById('achievementImage');
const name = document.getElementById('achievementName');
@ -233,9 +239,17 @@ function showAchievementInfo(achievement) {
image.src = achievement.image;
name.textContent = achievement.name;
description.textContent = achievement.description;
unlockedClasses.innerHTML = '<h5>Classes:</h5>';
if (achievement.unlocked) {
name.classList.remove('locked');
description.textContent = achievement.description;
} else {
name.classList.add('locked');
description.textContent = `Unlock Requirements: ${achievement.unlock_requirements}`;
}
// Display unlockable items for both locked and unlocked achievements
unlockedClasses.innerHTML = '<h5>Classes Unlocked:</h5>';
if (achievement.unlocked_classes && achievement.unlocked_classes.length > 0) {
achievement.unlocked_classes.forEach(c => {
unlockedClasses.innerHTML += `<div class="unlock-item"><img src="${c.image}" alt="${c.name}"><span>${c.name}</span></div>`;
@ -244,7 +258,7 @@ function showAchievementInfo(achievement) {
unlockedClasses.innerHTML += '<p>No classes unlocked</p>';
}
unlockedSkins.innerHTML = '<h5>Skins:</h5>';
unlockedSkins.innerHTML = '<h5>Skins Unlocked:</h5>';
if (achievement.unlocked_skins && achievement.unlocked_skins.length > 0) {
achievement.unlocked_skins.forEach(s => {
unlockedSkins.innerHTML += `<div class="unlock-item"><img src="${s.image}" alt="${s.name}"><span>${s.name}</span></div>`;
@ -253,8 +267,8 @@ function showAchievementInfo(achievement) {
unlockedSkins.innerHTML += '<p>No skins unlocked</p>';
}
// For debugging
debugLog('Achievement:', achievement);
unlockedClasses.style.display = 'block';
unlockedSkins.style.display = 'block';
}
function hideAchievementInfo() {

View File

@ -1306,6 +1306,31 @@ body {
flex: 1;
}
.achievement.locked {
border-color: #ff00ff;
}
.achievement.locked img {
filter: grayscale(100%) brightness(40%);
}
.achievement.locked::after {
content: '\f023'; /* Lock icon */
font-family: 'Font Awesome 5 Free';
font-weight: 900;
position: absolute;
top: 50%;
left: 50%;
transform: translate(-50%, -50%);
font-size: 24px;
color: #ff00ff;
text-shadow: 0 0 5px #ff00ff;
}
#achievementsContainer {
height: 100%;
overflow-y: auto;
@ -1326,6 +1351,7 @@ body {
overflow: hidden;
cursor: pointer;
transition: transform 0.2s;
position: relative;
}
.achievement:hover {
@ -1336,6 +1362,7 @@ body {
width: 100%;
height: 100%;
object-fit: cover;
transition: filter 0.2s;
}
@ -1643,14 +1670,12 @@ img {
.achievements-grid {
max-height: 40vh;
overflow-y: auto;
}
.achievement-info-box {
width: 100%;
border-left: none;
border-top: 2px solid #00ffff;
padding: 10px;
}
.achievement-info-box img {