Updated to 3.0.1 and refactored a lot
This commit is contained in:
1 parent
c160183700
commit
f8401de9f8
6 files changed
+532
-336
No files matched your search
@@ -0,0 +1,107 @@
|
||||
local UtilLib = require("BenUtils")
|
||||
local BenUtils = UtilLib.new()
|
||||
|
||||
-- Globals
|
||||
|
||||
-- End Globals
|
||||
|
||||
-- Utility Functions
|
||||
-- End utility functions
|
||||
|
||||
-- Mod functions
|
||||
|
||||
---@param PlayerName string
|
||||
function GiveCrystalsToPlayer(PlayerName, ...)
|
||||
local args = table.pack(...)
|
||||
---@type ACrabPS
|
||||
local player = BenUtils.GetPlayerStateByName(PlayerName)
|
||||
if player and #args == 1 then
|
||||
player.Crystals = tonumber(args[1]) or player.Crystals
|
||||
end
|
||||
end
|
||||
|
||||
function SetAllPerks100()
|
||||
local crabs = FindAllOf("CrabPS")
|
||||
|
||||
if crabs then
|
||||
---@param v ACrabPS
|
||||
for i, v in ipairs(crabs) do
|
||||
print(string.format("Crab with ID: %s", v.PlayerNamePrivate:ToString()))
|
||||
if v.PlayerNamePrivate:ToString() == "Aztec" then
|
||||
---@param wmod FCrabWeaponMod
|
||||
v.WeaponMods:ForEach(function(index, wmod)
|
||||
---@class mod FCrabWeaponMod
|
||||
local mod = wmod:get()
|
||||
if mod.InventoryInfo.Level <= 100 then
|
||||
mod.InventoryInfo.Level = 100
|
||||
end
|
||||
end)
|
||||
---@param wmod FCrabAbilityMod
|
||||
v.AbilityMods:ForEach(function(index, wmod)
|
||||
---@class mod FCrabAbilityMod
|
||||
local mod = wmod:get()
|
||||
if mod.InventoryInfo.Level <= 100 then
|
||||
mod.InventoryInfo.Level = 100
|
||||
end
|
||||
end)
|
||||
---@param wmod FCrabMeleeMod
|
||||
v.MeleeMods:ForEach(function(index, wmod)
|
||||
---@class mod FCrabMeleeMod
|
||||
local mod = wmod:get()
|
||||
if mod.InventoryInfo.Level <= 100 then
|
||||
mod.InventoryInfo.Level = 100
|
||||
end
|
||||
end)
|
||||
---@param wmod FCrabPerk
|
||||
v.Perks:ForEach(function(index, wmod)
|
||||
---@class mod FCrabPerk
|
||||
local mod = wmod:get()
|
||||
if mod.InventoryInfo.Level <= 100 then
|
||||
mod.InventoryInfo.Level = 100
|
||||
end
|
||||
end)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
---@param PlayerName string
|
||||
function RollTheDice(PlayerName, ...)
|
||||
print("[BenUtil] Got chat command rtd from " .. PlayerName)
|
||||
local args = table.pack(...)
|
||||
for k, v in ipairs(args) do
|
||||
print(string.format("[BenUtil] Arg: %s", v))
|
||||
end
|
||||
-- print(string.format("[BenUtil] %d arguments sent", args.n))
|
||||
---@type ACrabPC
|
||||
local player = FindFirstOf("CrabPC")
|
||||
player:ServerSendChatMessage(BenUtils.StringToFString("You rolled the dice"))
|
||||
end
|
||||
|
||||
-- End mod functions
|
||||
|
||||
-- Register Hooks and Keybinds
|
||||
|
||||
RegisterKeyBind(Key.F1, function()
|
||||
ExecuteInGameThread(function()
|
||||
local msg = BenUtils.StringToFString("Fuck cheese")
|
||||
---@type ACrabPC
|
||||
local player = FindFirstOf("CrabPC")
|
||||
player:ServerSendChatMessage(msg)
|
||||
end)
|
||||
end)
|
||||
|
||||
-- RegisterKeyBind(Key.F2, function()
|
||||
-- print("[BenUtils] Money Money Money\n")
|
||||
-- ExecuteInGameThread(function()
|
||||
-- GibCrystals()
|
||||
-- end)
|
||||
-- end)
|
||||
|
||||
|
||||
|
||||
BenUtils.RegisterCommand("rtd", RollTheDice)
|
||||
BenUtils.RegisterCommand("dosh", GiveCrystalsToPlayer)
|
||||
BenUtils.RegisterCommand("cheat", SetAllPerks100)
|
||||
|
||||
-- Finish Hooks and Keybinds
|
||||
Reference in new issue
Block a user