Crab Champions Utilities Mod
This uses UE4SS 3.0.1
You might need to use the experimental version here
If your game crashes on boot then change the setting bUseUObjectArrayCache = true to bUseUObjectArrayCache = false in UE4SS-settings.ini
Structure:
- shared/BenUtils (Shared library of general use functions)
- Looplicator (Looplicator mod see readme in directory)
- TestGround (Testing file for mod development)
- UEHelpers (Updated UEHelpers class for UKismetTextLibrary support)
BenUtils functions
- BenUtils.new()
- Init a new instance of this object
- BenUtils.ShuffleInPlace(t)
- Shuffles a table in place
- BenUtils.RegisterCommand(command, callback)
- Registers a command with the command manager
- BenUtils.ParseChatCommand(PlayerName, ChatMessage)
- Parses a ChatMessage and runs the specified function if it exists along with any args that are also sent
- BenUtils.StringToFString(string)
- Converts a Lua string to an Unreal FString
- BenUtils.GetPlayerStateByName(PlayerName)
- Returns the player state of the player by name or nil
Description
Languages
Lua
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