#!/usr/bin/python3 import time import os class Game: def __init__(self): self.player = 1 self.board = [[0,0,0,0,0,0,0],[0,0,0,0,0,0,0],[0,0,0,0,0,0,0],[0,0,0,0,0,0,0],[0,0,0,0,0,0,0],[0,0,0,0,0,0,0]] self.labels = [1, 2, 3, 4, 5, 6, 7] def draw_board(self): for x in self.board: for y in range(len(x)): print(x[y], end=" ") print("") def draw_labels(self): for x in self.labels: print(x, end=" ") print("") def turn(self, slot): landed_piece = False if slot > 6: raise Exception("You fucked up") if self.board[0][slot] != 0: # The space is filled and no longer valid return for x in range(len(self.board)): if self.board[x][slot] != 0: self.board[x-1][slot] = self.player landed_piece = True break if landed_piece is False: self.board[len(self.board) - 1][slot] = self.player self.player = 2 if self.player == 1 else 1 def check_victory(self): # Write logic to determine winner for x in range(len(self.board)): if any(self.board[x]): for y in range(len(self.board[x])): if self.board[x][y] != 0: current_value = self.board[x][y] print(f"checking current value: {current_value}") pass return False if __name__ == '__main__': playing = True game = Game() while playing is True: os.system('clear') game.check_victory() print(f"It is player {game.player}'s turn") game.draw_board() print('-------------') game.draw_labels() in_data = input("(q/quit) Where do you want to put your piece? ") if in_data == 'q' or in_data == "quit": playing = False break try: in_data = int(in_data) - 1 game.turn(in_data) except Exception as e: print(f"Got an error: {e}")