split rgb to library

This commit is contained in:
Kyle Brown 2021-07-30 11:23:20 -07:00
parent d43c712301
commit 63060b6f10
3 changed files with 395 additions and 384 deletions

1
.gitignore vendored
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@ -14,7 +14,6 @@ dist/
downloads/ downloads/
eggs/ eggs/
.eggs/ .eggs/
lib/
lib64/ lib64/
parts/ parts/
sdist/ sdist/

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@ -6,6 +6,8 @@ from math import e, exp, pi, sin
from kmk.extensions import Extension from kmk.extensions import Extension
from kmk.handlers.stock import passthrough as handler_passthrough from kmk.handlers.stock import passthrough as handler_passthrough
from kmk.keys import make_key from kmk.keys import make_key
from kmk.kmktime import ticks_ms
from kmk.lib import rgb_helper
rgb_config = {} rgb_config = {}
@ -169,404 +171,29 @@ class RGB(Extension):
def on_powersave_disable(self, sandbox): def on_powersave_disable(self, sandbox):
self._do_update() self._do_update()
@staticmethod
def time_ms():
return int(time.monotonic() * 1000)
def hsv_to_rgb(self, hue, sat, val):
'''
Converts HSV values, and returns a tuple of RGB values
:param hue:
:param sat:
:param val:
:return: (r, g, b)
'''
r = 0
g = 0
b = 0
if val > self.val_limit:
val = self.val_limit
if sat == 0:
r = val
g = val
b = val
else:
base = ((100 - sat) * val) / 100
color = (val - base) * ((hue % 60) / 60)
x = int(hue / 60)
if x == 0:
r = val
g = base + color
b = base
elif x == 1:
r = val - color
g = val
b = base
elif x == 2:
r = base
g = val
b = base + color
elif x == 3:
r = base
g = val - color
b = val
elif x == 4:
r = base + color
g = base
b = val
elif x == 5:
r = val
g = base
b = val - color
return int(r), int(g), int(b)
def hsv_to_rgbw(self, hue, sat, val):
'''
Converts HSV values, and returns a tuple of RGBW values
:param hue:
:param sat:
:param val:
:return: (r, g, b, w)
'''
rgb = self.hsv_to_rgb(hue, sat, val)
return rgb[0], rgb[1], rgb[2], min(rgb)
def set_hsv(self, hue, sat, val, index):
'''
Takes HSV values and displays it on a single LED/Neopixel
:param hue:
:param sat:
:param val:
:param index: Index of LED/Pixel
'''
if self.neopixel:
if self.rgbw:
self.set_rgb(self.hsv_to_rgbw(hue, sat, val), index)
else:
self.set_rgb(self.hsv_to_rgb(hue, sat, val), index)
def set_hsv_fill(self, hue, sat, val):
'''
Takes HSV values and displays it on all LEDs/Neopixels
:param hue:
:param sat:
:param val:
'''
if self.neopixel:
if self.rgbw:
self.set_rgb_fill(self.hsv_to_rgbw(hue, sat, val))
else:
self.set_rgb_fill(self.hsv_to_rgb(hue, sat, val))
def set_rgb(self, rgb, index):
'''
Takes an RGB or RGBW and displays it on a single LED/Neopixel
:param rgb: RGB or RGBW
:param index: Index of LED/Pixel
'''
if self.neopixel and 0 <= index <= self.num_pixels - 1:
self.neopixel[index] = rgb
if not self.disable_auto_write:
self.neopixel.show()
def set_rgb_fill(self, rgb):
'''
Takes an RGB or RGBW and displays it on all LEDs/Neopixels
:param rgb: RGB or RGBW
'''
if self.neopixel:
self.neopixel.fill(rgb)
if not self.disable_auto_write:
self.neopixel.show()
def increase_hue(self, step=None):
'''
Increases hue by step amount rolling at 360 and returning to 0
:param step:
'''
if not step:
step = self.hue_step
self.hue = (self.hue + step) % 360
if self._check_update():
self._do_update()
def decrease_hue(self, step=None):
'''
Decreases hue by step amount rolling at 0 and returning to 360
:param step:
'''
if not step:
step = self.hue_step
if (self.hue - step) <= 0:
self.hue = (self.hue + 360 - step) % 360
else:
self.hue = (self.hue - step) % 360
if self._check_update():
self._do_update()
def increase_sat(self, step=None):
'''
Increases saturation by step amount stopping at 100
:param step:
'''
if not step:
step = self.sat_step
if self.sat + step >= 100:
self.sat = 100
else:
self.sat += step
if self._check_update():
self._do_update()
def decrease_sat(self, step=None):
'''
Decreases saturation by step amount stopping at 0
:param step:
'''
if not step:
step = self.sat_step
if (self.sat - step) <= 0:
self.sat = 0
else:
self.sat -= step
if self._check_update():
self._do_update()
def increase_val(self, step=None):
'''
Increases value by step amount stopping at 100
:param step:
'''
if not step:
step = self.val_step
if (self.val + step) >= 100:
self.val = 100
else:
self.val += step
if self._check_update():
self._do_update()
def decrease_val(self, step=None):
'''
Decreases value by step amount stopping at 0
:param step:
'''
if not step:
step = self.val_step
if (self.val - step) <= 0:
self.val = 0
else:
self.val -= step
if self._check_update():
self._do_update()
def increase_ani(self):
'''
Increases animation speed by 1 amount stopping at 10
:param step:
'''
if (self.animation_speed + 1) > 10:
self.animation_speed = 10
else:
self.animation_speed += 1
if self._check_update():
self._do_update()
def decrease_ani(self):
'''
Decreases animation speed by 1 amount stopping at 0
:param step:
'''
if (self.animation_speed - 1) <= 0:
self.animation_speed = 0
else:
self.animation_speed -= 1
if self._check_update():
self._do_update()
def off(self):
'''
Turns off all LEDs/Neopixels without changing stored values
'''
if self.neopixel:
self.set_hsv_fill(0, 0, 0)
def show(self):
'''
Turns on all LEDs/Neopixels without changing stored values
'''
if self.neopixel:
self.neopixel.show()
def animate(self):
'''
Activates a "step" in the animation based on the active mode
:return: Returns the new state in animation
'''
if self.effect_init:
self._init_effect()
if self.animation_mode is not AnimationModes.STATIC_STANDBY:
self.loopcounter += 1
if self.loopcounter >= 7 and self.enable:
self.loopcounter = 0
if self.animation_mode == AnimationModes.BREATHING:
self.effect_breathing()
elif self.animation_mode == AnimationModes.RAINBOW:
self.effect_rainbow()
elif self.animation_mode == AnimationModes.BREATHING_RAINBOW:
self.effect_breathing_rainbow()
elif self.animation_mode == AnimationModes.STATIC:
self.effect_static()
elif self.animation_mode == AnimationModes.KNIGHT:
self.effect_knight()
elif self.animation_mode == AnimationModes.SWIRL:
self.effect_swirl()
elif self.animation_mode == AnimationModes.USER:
self.user_animation(self)
elif self.animation_mode == AnimationModes.STATIC_STANDBY:
pass
else:
self.off()
if self.loopcounter >= 7:
self.loopcounter = 0
def _animation_step(self):
interval = self.time_ms() - self.time
if interval >= max(self.intervals):
self.time = self.time_ms()
return max(self.intervals)
if interval in self.intervals:
return interval
return None
def _init_effect(self):
if (
self.animation_mode == AnimationModes.BREATHING
or self.animation_mode == AnimationModes.BREATHING_RAINBOW
):
self.intervals = (30, 20, 10, 5)
elif self.animation_mode == AnimationModes.SWIRL:
self.intervals = (50, 50)
self.pos = 0
self.reverse_animation = False
self.effect_init = False
def _check_update(self):
return bool(self.animation_mode == AnimationModes.STATIC_STANDBY)
def _do_update(self):
if self.animation_mode == AnimationModes.STATIC_STANDBY:
self.animation_mode = AnimationModes.STATIC
def effect_static(self):
self.set_hsv_fill(self.hue, self.sat, self.val)
self.animation_mode = AnimationModes.STATIC_STANDBY
def effect_breathing(self):
# http://sean.voisen.org/blog/2011/10/breathing-led-with-arduino/
# https://github.com/qmk/qmk_firmware/blob/9f1d781fcb7129a07e671a46461e501e3f1ae59d/quantum/rgblight.c#L806
sined = sin((self.pos / 255.0) * pi)
multip_1 = exp(sined) - self.breathe_center / e
multip_2 = self.val_limit / (e - 1 / e)
self.val = int(multip_1 * multip_2)
self.pos = (self.pos + self.animation_speed) % 256
self.set_hsv_fill(self.hue, self.sat, self.val)
def effect_breathing_rainbow(self):
self.increase_hue(self.animation_speed)
self.effect_breathing()
def effect_rainbow(self):
self.increase_hue(self.animation_speed)
self.set_hsv_fill(self.hue, self.sat, self.val)
def effect_swirl(self):
self.increase_hue(self.animation_speed)
self.disable_auto_write = True # Turn off instantly showing
for i in range(0, self.num_pixels):
self.set_hsv(
(self.hue - (i * self.num_pixels)) % 360, self.sat, self.val, i
)
# Show final results
self.disable_auto_write = False # Resume showing changes
self.show()
def effect_knight(self):
# Determine which LEDs should be lit up
self.disable_auto_write = True # Turn off instantly showing
self.off() # Fill all off
pos = int(self.pos)
# Set all pixels on in range of animation length offset by position
for i in range(pos, (pos + self.knight_effect_length)):
self.set_hsv(self.hue, self.sat, self.val, i)
# Reverse animation when a boundary is hit
if pos >= self.num_pixels or pos - 1 < (self.knight_effect_length * -1):
self.reverse_animation = not self.reverse_animation
if self.reverse_animation:
self.pos -= self.animation_speed / 2
else:
self.pos += self.animation_speed / 2
# Show final results
self.disable_auto_write = False # Resume showing changes
self.show()
def _rgb_tog(self, *args, **kwargs):
if self.animation_mode == AnimationModes.STATIC:
self.animation_mode = AnimationModes.STATIC_STANDBY
self._do_update()
if self.animation_mode == AnimationModes.STATIC_STANDBY:
self.animation_mode = AnimationModes.STATIC
self._do_update()
if self.enable:
self.off()
self.enable = not self.enable
def _rgb_hui(self, *args, **kwargs): def _rgb_hui(self, *args, **kwargs):
self.increase_hue() rgb_helper.increase_hue(self)
def _rgb_hud(self, *args, **kwargs): def _rgb_hud(self, *args, **kwargs):
self.decrease_hue() rgb_helper.decrease_hue(self)
def _rgb_sai(self, *args, **kwargs): def _rgb_sai(self, *args, **kwargs):
self.increase_sat() rgb_helper.increase_sat(self)
def _rgb_sad(self, *args, **kwargs): def _rgb_sad(self, *args, **kwargs):
self.decrease_sat() rgb_helper.decrease_sat(self)
def _rgb_vai(self, *args, **kwargs): def _rgb_vai(self, *args, **kwargs):
self.increase_val() rgb_helper.increase_val(self)
def _rgb_vad(self, *args, **kwargs): def _rgb_vad(self, *args, **kwargs):
self.decrease_val() rgb_helper.decrease_val(self)
def _rgb_ani(self, *args, **kwargs): def _rgb_ani(self, *args, **kwargs):
self.increase_ani() rgb_helper.increase_ani(self)
def _rgb_and(self, *args, **kwargs): def _rgb_and(self, *args, **kwargs):
self.decrease_ani() rgb_helper.decrease_ani(self)
def _rgb_mode_static(self, *args, **kwargs): def _rgb_mode_static(self, *args, **kwargs):
self.effect_init = True self.effect_init = True
@ -599,3 +226,134 @@ class RGB(Extension):
if self.animation_mode == AnimationModes.STATIC_STANDBY: if self.animation_mode == AnimationModes.STATIC_STANDBY:
self.animation_mode = AnimationModes.STATIC self.animation_mode = AnimationModes.STATIC
self._do_update() self._do_update()
def animate(self):
'''
Activates a "step" in the animation based on the active mode
:return: Returns the new state in animation
'''
if self.effect_init:
self._init_effect()
if self.animation_mode is not AnimationModes.STATIC_STANDBY:
self.loopcounter += 1
if self.loopcounter >= 7 and self.enable:
self.loopcounter = 0
if self.animation_mode == AnimationModes.BREATHING:
self.effect_breathing()
elif self.animation_mode == AnimationModes.RAINBOW:
self.effect_rainbow()
elif self.animation_mode == AnimationModes.BREATHING_RAINBOW:
self.effect_breathing_rainbow()
elif self.animation_mode == AnimationModes.STATIC:
self.effect_static()
elif self.animation_mode == AnimationModes.KNIGHT:
self.effect_knight()
elif self.animation_mode == AnimationModes.SWIRL:
self.effect_swirl()
elif self.animation_mode == AnimationModes.USER:
self.user_animation(self)
elif self.animation_mode == AnimationModes.STATIC_STANDBY:
pass
else:
rgb_helper.off(self)
if self.loopcounter >= 7:
self.loopcounter = 0
def _animation_step(self):
interval = ticks_ms() - self.time
if interval >= max(self.intervals):
self.time = ticks_ms()
return max(self.intervals)
if interval in self.intervals:
return interval
return None
def _init_effect(self):
if (
self.animation_mode == AnimationModes.BREATHING
or self.animation_mode == AnimationModes.BREATHING_RAINBOW
):
self.intervals = (30, 20, 10, 5)
elif self.animation_mode == AnimationModes.SWIRL:
self.intervals = (50, 50)
self.pos = 0
self.reverse_animation = False
self.effect_init = False
def _check_update(self):
return bool(self.animation_mode == AnimationModes.STATIC_STANDBY)
def _do_update(self):
if self.animation_mode == AnimationModes.STATIC_STANDBY:
self.animation_mode = AnimationModes.STATIC
def effect_static(self):
rgb_helper.set_hsv_fill(self, self.hue, self.sat, self.val)
self.animation_mode = AnimationModes.STATIC_STANDBY
def effect_breathing(self):
# http://sean.voisen.org/blog/2011/10/breathing-led-with-arduino/
# https://github.com/qmk/qmk_firmware/blob/9f1d781fcb7129a07e671a46461e501e3f1ae59d/quantum/rgblight.c#L806
sined = sin((self.pos / 255.0) * pi)
multip_1 = exp(sined) - self.breathe_center / e
multip_2 = self.val_limit / (e - 1 / e)
self.val = int(multip_1 * multip_2)
self.pos = (self.pos + self.animation_speed) % 256
rgb_helper.set_hsv_fill(self, self.hue, self.sat, self.val)
def effect_breathing_rainbow(self):
rgb_helper.increase_hue(self, self.animation_speed)
self.effect_breathing()
def effect_rainbow(self):
rgb_helper.increase_hue(self, self.animation_speed)
rgb_helper.set_hsv_fill(self, self.hue, self.sat, self.val)
def effect_swirl(self):
rgb_helper.increase_hue(self, self.animation_speed)
self.disable_auto_write = True # Turn off instantly showing
for i in range(0, self.num_pixels):
rgb_helper.set_hsv(
self, (self.hue - (i * self.num_pixels)) % 360, self.sat, self.val, i
)
# Show final results
self.disable_auto_write = False # Resume showing changes
rgb_helper.show(self)
def effect_knight(self):
# Determine which LEDs should be lit up
self.disable_auto_write = True # Turn off instantly showing
rgb_helper.off(self) # Fill all off
pos = int(self.pos)
# Set all pixels on in range of animation length offset by position
for i in range(pos, (pos + self.knight_effect_length)):
rgb_helper.set_hsv(self, self.hue, self.sat, self.val, i)
# Reverse animation when a boundary is hit
if pos >= self.num_pixels or pos - 1 < (self.knight_effect_length * -1):
self.reverse_animation = not self.reverse_animation
if self.reverse_animation:
self.pos -= self.animation_speed / 2
else:
self.pos += self.animation_speed / 2
# Show final results
self.disable_auto_write = False # Resume showing changes
rgb_helper.show(self)
def _rgb_tog(self, *args, **kwargs):
if self.animation_mode == AnimationModes.STATIC:
self.animation_mode = AnimationModes.STATIC_STANDBY
self._do_update()
if self.animation_mode == AnimationModes.STATIC_STANDBY:
self.animation_mode = AnimationModes.STATIC
self._do_update()
if self.enable:
rgb_helper.off(self)
self.enable = not self.enable

254
kmk/lib/rgb_helper.py Normal file
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@ -0,0 +1,254 @@
def hsv_to_rgb(rgb_obj, hue, sat, val):
'''
Converts HSV values, and returns a tuple of RGB values
:param hue:
:param sat:
:param val:
:return: (r, g, b)
'''
r = 0
g = 0
b = 0
if val > rgb_obj.val_limit:
val = rgb_obj.val_limit
if sat == 0:
r = val
g = val
b = val
else:
base = ((100 - sat) * val) / 100
color = (val - base) * ((hue % 60) / 60)
x = int(hue / 60)
if x == 0:
r = val
g = base + color
b = base
elif x == 1:
r = val - color
g = val
b = base
elif x == 2:
r = base
g = val
b = base + color
elif x == 3:
r = base
g = val - color
b = val
elif x == 4:
r = base + color
g = base
b = val
elif x == 5:
r = val
g = base
b = val - color
return int(r), int(g), int(b)
def hsv_to_rgbw(rgb_obj, hue, sat, val):
'''
Converts HSV values, and returns a tuple of RGBW values
:param hue:
:param sat:
:param val:
:return: (r, g, b, w)
'''
rgb = rgb_obj.hsv_to_rgb(hue, sat, val)
return rgb[0], rgb[1], rgb[2], min(rgb)
def set_hsv(rgb_obj, hue, sat, val, index):
'''
Takes HSV values and displays it on a single LED/Neopixel
:param hue:
:param sat:
:param val:
:param index: Index of LED/Pixel
'''
if rgb_obj.neopixel:
if rgb_obj.rgbw:
rgb_obj.set_rgb(rgb_obj.hsv_to_rgbw(hue, sat, val), index)
else:
rgb_obj.set_rgb(rgb_obj.hsv_to_rgb(hue, sat, val), index)
def set_hsv_fill(rgb_obj, hue, sat, val):
'''
Takes HSV values and displays it on all LEDs/Neopixels
:param hue:
:param sat:
:param val:
'''
if rgb_obj.neopixel:
if rgb_obj.rgbw:
rgb_obj.set_rgb_fill(rgb_obj.hsv_to_rgbw(hue, sat, val))
else:
rgb_obj.set_rgb_fill(rgb_obj.hsv_to_rgb(hue, sat, val))
def set_rgb(rgb_obj, rgb, index):
'''
Takes an RGB or RGBW and displays it on a single LED/Neopixel
:param rgb: RGB or RGBW
:param index: Index of LED/Pixel
'''
if rgb_obj.neopixel and 0 <= index <= rgb_obj.num_pixels - 1:
rgb_obj.neopixel[index] = rgb
if not rgb_obj.disable_auto_write:
rgb_obj.neopixel.show()
def set_rgb_fill(rgb_obj, rgb):
'''
Takes an RGB or RGBW and displays it on all LEDs/Neopixels
:param rgb: RGB or RGBW
'''
if rgb_obj.neopixel:
rgb_obj.neopixel.fill(rgb)
if not rgb_obj.disable_auto_write:
rgb_obj.neopixel.show()
def increase_hue(rgb_obj, step=None):
'''
Increases hue by step amount rolling at 360 and returning to 0
:param step:
'''
if not step:
step = rgb_obj.hue_step
rgb_obj.hue = (rgb_obj.hue + step) % 360
if rgb_obj._check_update():
rgb_obj._do_update()
def decrease_hue(rgb_obj, step=None):
'''
Decreases hue by step amount rolling at 0 and returning to 360
:param step:
'''
if not step:
step = rgb_obj.hue_step
if (rgb_obj.hue - step) <= 0:
rgb_obj.hue = (rgb_obj.hue + 360 - step) % 360
else:
rgb_obj.hue = (rgb_obj.hue - step) % 360
if rgb_obj._check_update():
rgb_obj._do_update()
def increase_sat(rgb_obj, step=None):
'''
Increases saturation by step amount stopping at 100
:param step:
'''
if not step:
step = rgb_obj.sat_step
if rgb_obj.sat + step >= 100:
rgb_obj.sat = 100
else:
rgb_obj.sat += step
if rgb_obj._check_update():
rgb_obj._do_update()
def decrease_sat(rgb_obj, step=None):
'''
Decreases saturation by step amount stopping at 0
:param step:
'''
if not step:
step = rgb_obj.sat_step
if (rgb_obj.sat - step) <= 0:
rgb_obj.sat = 0
else:
rgb_obj.sat -= step
if rgb_obj._check_update():
rgb_obj._do_update()
def increase_val(rgb_obj, step=None):
'''
Increases value by step amount stopping at 100
:param step:
'''
if not step:
step = rgb_obj.val_step
if (rgb_obj.val + step) >= 100:
rgb_obj.val = 100
else:
rgb_obj.val += step
if rgb_obj._check_update():
rgb_obj._do_update()
def decrease_val(rgb_obj, step=None):
'''
Decreases value by step amount stopping at 0
:param step:
'''
if not step:
step = rgb_obj.val_step
if (rgb_obj.val - step) <= 0:
rgb_obj.val = 0
else:
rgb_obj.val -= step
if rgb_obj._check_update():
rgb_obj._do_update()
def increase_ani(rgb_obj):
'''
Increases animation speed by 1 amount stopping at 10
:param step:
'''
if (rgb_obj.animation_speed + 1) > 10:
rgb_obj.animation_speed = 10
else:
rgb_obj.animation_speed += 1
if rgb_obj._check_update():
rgb_obj._do_update()
def decrease_ani(rgb_obj):
'''
Decreases animation speed by 1 amount stopping at 0
:param step:
'''
if (rgb_obj.animation_speed - 1) <= 0:
rgb_obj.animation_speed = 0
else:
rgb_obj.animation_speed -= 1
if rgb_obj._check_update():
rgb_obj._do_update()
def off(rgb_obj):
'''
Turns off all LEDs/Neopixels without changing stored values
'''
if rgb_obj.neopixel:
rgb_obj.set_hsv_fill(0, 0, 0)
def show(rgb_obj):
'''
Turns on all LEDs/Neopixels without changing stored values
'''
if rgb_obj.neopixel:
rgb_obj.neopixel.show()